If you are crafting with Cid's 20% Crafting Boost, you may need slightly fewer Meteorites than what's listed. COMRADES: LAZY MELEE ENDGAME BUILD. There's nothing important up there except for a note giving you a hint about Cindy's Delivery Service Sidequest, but it's something you can easily miss. Head to Cid's Remodeling Station to craft. Now, make a backup save onto your USB Storage and/or Upload to PS+! First (if on 1.0), I highly recommend getting at least 2 weapons filled with Laser Sensors in Crafting Goal #3 so you'll be comfortably strong in doing this quest as it is a little hard. The multiple E Paths we'll leave for the end, and the F Path is something I want to highlight now to you but want you to hold off from powering until you've gotten a Level 99 Chocobo. Today I start my Final Fantasy XV Roadtrip for the first time. Descent into Darkness: Retrieve the Royal Sigils (13), Crafting Goal #4: Meteorites and Level 120 Weapons, Descent into Darkness: Supply power to Insomnia, Insomnia: The Pyreburner's Trial (Trophy: Blessed by All), Protect a Player (Trophy: A Reliable Warrior) [Online], Bonus Quest Challenges (Trophy: Loyalty to Royalty, Ghostbuster, Peerless), Crafting Goal #5: The Level 30 Endgame Character, Challenge: Dastardly Duo (Trophy: Vanquisher of Villainy), Challenge: Feathered Foe (Trophy: Golden Nester), Rematch: The Bladekeeper's Trial (Level 50), Final Round: The Bladekeeper's Trial (Level 99), Rematch: The Pyreburner's Trial (Level 99), Urgent: The Malignant Mictlantecihuatl (Level 90), Level 1-25-50-75-99 Birthplace Comparison Tables, Why Laser Sensors Are So Much Better Than Monster Jaws (and Everything Else), Advanced Crafting: The Cid Buff and Optimal Multiples, The Best Weapons and Mats to Use for Dismantling, The "Best" Build for Beginners (Without Cid Buff), Out of Bounds Glitches (Exploring the World of Ruin), Missables and One-Time Only Opportunities, because it only offers middling quality weapons, Ghost in the Machine (53-93 Laser Sensors), The Injurious Jabberwock (11 Dragon Horns), 9 + 11 Drooping Whisker (Remodels into Imperial X-Blades after 9), +30% STR, +30% SPI (Magic Defense), +20% MP, Level 51 Knight's Lance from Crafting Goal #2, 6 Meteorite (or 7 Meteorite if you didn't add the 1 Meteorite in the Dismantling Goal). Make sure you have your Clarity Shield with you. The best way to fight Ifrit at this point is to always let him come to you and make the first move. Send power to the 1,200 kW Power Line to have the shuttle be bound for Cape Caem. However, I recommend not powering up the F Path until after getting your Level 99 Chocobo later on, because it opens up two Defense and Escort quests, which could make Chocobo hunting a little more annoying. Don't worry, the Escort and Defense are easy. You can start dismantling when you get the Engine Schematics (Key Item) in the 1.2 storyline, which is obtained by powering up Hidden Harbor on the electrical grid. The Jabberwocks usually drop 6 ingredients like Fresh Heart and Big Beast Bone, which should be enough to guarantee you getting Cid's Level 3 Crafting Boost (if Cid shows up). After you've remodeled the Corsesca into the Harpoon or Dragon Whisker, you can have it replace your Knight's Lance. They have a great value. Personal Note: I've had the most success with getting the Nest Manager to appear as a chef early at this point in the game when repeating this quest (in 3 out of 4 playthroughs). This method is more manual work and you'll get hit a few times, so if you prefer the aerial method, that's still pretty fast and effective. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Once VIT is at 20, the boost meter should be glowing white. This won't be until several hours into the game. You probably don't have the kW to power it, so just wait until you update to Comrades 1.2 so you can buy kW. Remodels from a Harpoon with 100 Strength and 100 Vitality. Can break from Jormungand in Infernal Infestation. I recommend coming here when you have at least 23,000 Gil, so do Roboresurrection a couple more times if you're low on Gil (you'll need the kW later anyway). Note: You do not have to do the Urgent: A Familiar Fright as there is no Royal Sigil behind it. You'll know the bug is activated when you start hearing a lot of item drop sounds, as your AI's attacks will also work. Always stay near the throne area. But this was likely just a coincidence, or if not due to RNG, something besides the game clock itself being a factor. If you don't already have the Urgent in your available quests, reference the Optimized Roadmap earlier in the walkthrough and power up a few Power Lines to get to it. There are plenty of ingredients near the Behemoth King, so just prioritize picking one up if you die. Item Drop Bug - Aerial Shuriken Method (0:59 Video). This quest features a few weapon drops, but the one worth mentioning is the Befouled Blades (Lohengrins) dropped by the Behemoth King as its rare bonus/break drop (horns). Then it's some more Magitek enemies and a Daemonwall (no time limit like in FF4). Fill up the remaining levels (if any) with the same mats or any other +STR/VIT mats like Sabertusk Claw, Hard Scale, or anything else really -- it doesn't make a huge difference. If you're having any hint of trouble with him, refer back to Crafting Goals #2 and #3 and power up your gear. You should get at least 1-2 Sharp Scythes per run, so you should only need to repeat this quest once or twice. Afterwards, you'll earn a few weapons for beating them (nothing special unfortunately): Right after beating Ignis, you should earn the Trophy: Royal Retinue Rumble (King of Combat). The Tainted Club remodels into the Vesper Mace at Level 30 and then finally the Vitanova at Level 50 with SPI requirements met. With the Gil, buy 3 Kite Shields from the Weapons Shop and equip them along with your Javelin, replacing the Katana and Daggers the game originally gave you as starter weapons (feel free to sell those two as you can always buy more). Be the first to know about our special offers and latest collections (This will make Chocobo hunting easier later on.) You may be wondering why we're stopping specifically at Level 51/50 for a couple of the Weapons and not going to their maximum Level 60. Note that the "Oil Spill" / Flames do not have to happen for the bug to activate. Penetrator X reduces Defen. You can now buy the final mats you'll need to do your last crafting session. Three waves, first wave are two Deadeyes (these two do not drop the Behemoth Tears), second wave is a group of Havocfangs and then third is Behemoth + Havocfangs. Important: The item drop bug described here only works in older versions of FFXV Comrades (e.g. You'll want to try and slog through this battle, hoping to break it. You'll also unlock two new optional Level 99 Quests Rematch: The Pyreburner's Trial and Final Round: The Bladekeeper's Trial. You'll fight the final boss of the Comrades 1.0 content, Bahamut. This item is obtained as a common defeat/reward drop for killing the Mutant Treant. die twice with a red x icon and no ingredient). With the Rampage Sigil, the fight might take about 10 or so minutes. Vitanova (Tainted Club) in Defense: Havoc Befalls the Hut (1:28 Video). ARMIGER when it's available. That's all the resistance you need to beat the game. We'll craft using Curved Hollowhorns instead of Laser Sensors because we don't want to use those up until we get the 30% Cid Buff, and the Curved Hollowhorns provide a great amount of STR as an alternative. Down = Dancing, Right = Imperial), though the game will always tell you the name of the currently equipped weapon. You should hopefully be somewhere at the 11-12 hour mark, Level 25+, the game beaten, and with your final four weapons crafted at their current max level. When you restart the battle, the AI will start with ingredients too, making the battle easier. Drooping Whiskers Treasures Dragon Horn Earth Gemstone. Power up the 13,000 kW Power Line it was blocking to get The Just's Sigil: Omniguard. When you start reaching 99 on the Electrolytic Condensers, periodically sell some, but try to make sure you end up with around 99 Electrolytic Condensers in your inventory when you're finally done farming. For the Clarity Shield, we'll eventually add the Curative Spell: Cura via a Treant Sap (from Urgent: The Terrible Treant) to give us some curing power. Also, in the table below, you will skip any dismantling that involves Drooping Whiskers. Point-Warp to a lamp post if the situation is hairy or you need MP. They'll be on opposite sides of the main road on grassy areas. The Cactuar Needle imbues Penetrator (Reduces target's defense by 30% when attacking) and an Insect Stinger, obtained from the Escort: Mechanic on the Move, imbues Air Supremacy X (Damage output increases by 50% when attacking in midair). You honestly don't need to waste the 5,000 kW to send power to it until after you've reached Urgent: Ghost in the Machine (D3). At Hammerhead, pick up an ingredient inside the Diner (Takka's Pit Stop) and then head to the fence/gate to Depart. If you're lucky, you should be able to kill him with time to spare for the Gargoyles. While it would be slightly more optimal at this point to not have it equipped, I recommend just equipping it only for the next two Urgent Quests you'll be doing. The MA-X Maniple boss drops them and has plenty of break points, but we'll only care about its legs. If you make a mistake and accidentally dismantled your newer Clarity Shield, you can always Hold PS Button > Close Application (FFXV) before exiting the Crafting Screen as the game doesn't auto-save until exiting it. The Penetrator's enemy defense reduction is more advantageous to your final damage output than the Air Supramacy X's increase to your existing damage. It doesn't make sense to spend hours for the Tears if your weapon is going to be gimped and have 150 or 200 less STR without the boost. You should now start following the E Paths to knock out a few more Urgents and Royal Sigils you'll be needing later to continue the storyline. We will need to get a total of 25 Meteorites for Crafting Goal #4. It's time to do one last status check. Reminder: Your buffs are now on a ~45 minute timer in Comrades 1.2, so you want to be running while on the map and not be too slow when shopping. You can then replace your Imperial X-Blades with it. This "Weak DW + Chrome Bit Gear" setup will then allow you to easily take on the 1.0 storyline final boss, and up until you get to the high level 80/90 Quests in the 1.2 content, which requires the new gear. There are five types of mining rocks on the field: Fragile, Crystal-Laden, Metal-Laden, Shell-Laden, and Fossil-Laden. Do this quest/bug until you've gotten at least ~60 Laser Sensors and then move to the next section, Crafting Goal #3. Version 1.0), but I've provided an Alternate Strategy at the end for newer Comrades versions. Once you've broken its head and tail points about halfway into the fight, you will start to do a lot more damage. Also, if you were lucky enough to encounter a Cactuar and you already have at least 2 Cactuar Needles in your Treasure Inventory, you don't need to do the mining. If you don't have enough +VIT mats, don't worry, and just wait until you get more mats from the next quest. You are actually able to take down the final boss right now without much difficulty with your current Chrome Bit-leveled gear. Optionally, you may wish to build out a Club weapon just for this and level it up a bit for easier breaks using quick Jump Attacks. FFXV 1.26), your Knight's Lance will be at Level 60 (OK to dismantle), but you won't be dismantling the "Old" Imperial X-Blades or Clarity Shield you are currently wearing right now. Your goal is to get 2 Cactuar Needles by mining Fragile Rocks. Start by crafting your Level 1 Dancing Daggers, Clarity Shield, and Imperial Blades you just bought with the Laser Sensors. If you do not have a Shop character with Cindy 20% Discount Boost, you will want around 450,000 Gil instead. :), Head to the lighthouse up ahead the hill and attempt to ride the elevator, but there won't be enough power! 1.2 or Standalone), please see the Alternate Crafting Goal #3 at the end instead. It's now time to use all the parts we dismantled and increase our Weapons' max levels to Level 120 for the final stretch of the game. It also gives you a nice +300 HP Bonus, and can serve as an alternate to one of your four "Ultimate Weapons," essentially replacing the need for a Curaga Weapon. Don't forget to equip it. After you've gotten the Needle, refer back to the previous section and complete the shopping. However, you can get an idea. READ MORE. You should already have access to this Urgent if you powered up the C Path to Meldacio. Note: You'll need 90 Laser Sensors in total to craft all four weapons to max level. The ingredient auto-revives you if you die. Therefore, make your first battle a "practice" run to get acquainted with Ifrit's attack patterns, lose, and then play for real in the second battle. If you don't have the mat for some reason, you can find it in the Walkthrough using your browser's search function as I had you buy/get everything if you read and followed the previous sections. Please take a moment to reference the Dismantling section. Note that you will still need some Gil at the end to buy 100,000-150,000 kW to get the 999,999 kW so don't spend too much! Luckily it's only a rare break drop, not a defeat enemy drop, so you can Abort the Quest right after breaking and getting the drop (before killing the Flan) and re-try till you get the Tainted Club. Head to Cid and near the machine-bench-thing he's by (Remodeling Station) and Craft. When attacking the Garulas and Mutant Garulas, try and stay in front of them and target their tusks. It can be a tough one with the AI because it's actually a pseudo Defense mission disguised as an Urgent. (This should be a fairly easy/doable fight even if you only did Crafting Goal #2 and didn't get your Dragon Whisker yet.). This is about the point where many people start following a guide online because they realize how weak they are. Try and keep yourself buffed with Jitterburg. Although "only" a Level 4 quest, this is a tough quest with AI, as if you let too many Spiracorns pass thru the tunnel, the quest will be abandoned. Deal with the first wave of Goblins then a Magic Pot will appear near a store. You will be farming this quest in total for about 5-7 hours in order to get both kW and Gil. bosses). Ifrit will eventually enter the third and final phase when he levitates up in the air with a spiral below him. Also, when it's nighttime, it's a little harder to see when mining as you'll be using your flashlight with reduced visibility. After several attempts, this is the most STR-optimal and time-efficient mats list I've constructed to remodel a Corsesca without a Behemoth Tears and without Crafting Boost. Sell Price (Gil) 1,950 gilG. The Veleses will try and stomp you with their legs, and you will see the SQUARE Icon (Block) appear on the screen. While I was writing and testing this guide, in my next 3 out of 4 playthroughs (new games/save files), I noticed he appeared for me within the first 2 hours, but very rarely after that. Your GEAR should now be: Knight's Lance, Dancing Daggers, Imperial X-Blades, Clarity Shield. Keep it targeted and moving further away (taking little steps) so you can stop as soon as you see its health bar regenerating. Unfortunately, it may take a couple hours to kill him this way, and it is very possible for him to get "unstuck." Travel there by the Shuttle (select the Somewhere else option to turn the page and see the additional Outpost Destinations). Then start powering up the B Path to Urgent: Roboresurrection (B1). Type: Treasure. As you get more and more mats, keep going back to Cid and reference this section to continue crafting until you get one Weapon to Level 30. Right after finishing Double Deadeyes will be this special quest. :) It will become available under the Future tab in Monica's quest list after Gladiolus arrives at Lestallum, starting in Comrades Version 1.2. The remodeling process will be: Javelin > Heavy Lance > Knight's Lance. You should see a staircase leading down to your left, and he'll be on the shore down below fishing. Though you'll probably be knocked across the screen at some point. You have 4 Mindflayers opportunities, and the Octolegs dropped about 25-50% of the time for me. You'll usually see between 1-3 Fragile Rocks on the field. In order to unlock this Urgent, you must power up one 8,000 kW Power Line near the center of the electrical grid (reference E3). When you come back to farm for these, if you no longer need kW, abort the quest after you break the second Jabberwock's Horns to speed things up. This is so you get the remodeled version's +300 HP Bonus immediately. Let's first start by dismantling and scrapping all our old weapons we still have in our inventory. You will have an easier time as you will have to Point-Warp less often to restore MP. Some people believe this is a waste. The Cactuar Needle will imbue the Pentetrator ability ("Reduces target's defense by 30% when attacking"). Buy and sell rippers quickly and easily on Farm Tender. You'll want to switch them up depending on the enemy's weakness, although I tend to stick with Flamebind or Frostbind generally since they combo well. Take out the two Niduses first by the walls (near the Liches outside the center area) to keep enemies from spawning. If you haven't seen this scene come up, it's OK, just keep gaining kW and you will soon. Urgent: Out of the Darkness in 30 Seconds (0:47 Video). While still on Version 1.0, this is your only (or at least easiest) chance to make a Level 1 Character with the Equalizer Buff. (See the Optimized Roadmap for reference.) (Selecting a Birthplace), Descent into Darkness: Supply power to the city's facilities. If you failed to remodel your Javelin into a Heavy Lance at Level 20, begin to level one of your Kite Shields to Level 30. Diara - Superior Light-type elemental magic. Now, craft/level (not dismantle) your newer Level 50 Clarity Shield with 1 Meteorite (0 EXP). It seems to be RNG I'm afraidor is it? Australia's premier agricultural market place. With your Knight's Lance imbued with Penetrator you can definitely take on this quest. So Hold SQUARE to block and initiate a Chain Warp. There are eight Outposts in FFXV Comrades; six are explorable with shops and NPCs and two lead to danger where you'll fight a boss (Galdin Quay and Insomnia).Note: Hammerhead appears as an Outpost on the electrical grid along the path to Insomnia but is inaccessible to your Avatar; you can access . Can break from Jormungand in Infernal Infestation. When fighting the Bandsersnatches, start by breaking their legs to have them fall over and be Vulnerable. My best advice for now is to just keep plowing through and farm for the mats you'll need in Crafting Goal #5. Sky Gemstone is used to apply this spell to a weapon. The only thing worth noting is that you will need 200 Rusted Bits, so you'll need to go back to Old Lestallum two more times to restock. If you've powered up all the Power Lines and Stations you can, that means you only need about 100,000-150,000 kW to get to 999,999. Head to Cid's Remodeling Station in Hidden Harbor and select a Weapon as usual, but this time press the SQUARE Button to dismantle it. I simply did a little of the dismantling math in advance (37 Chrome Bits per Weapon = 74 STR), so you get the most bang for your buck. If you have a Shop Character, switch to it and then travel to Old Lestallum. Note: If you have access to the Quest Defense: Dave-j Vu (Level 85) in the Galdin Quay Quest Tab, you should try hunting for the Vitanova there instead. The expansion starts six months after Chapter 13 . This is what my character looked like at this point in the game for reference, after about 4-5 hours in: You're now strong enough to get the mats for your ultimate weapon, the Corsesca, which you will remodel later into a Dragon Whisker. We'll be going back to power just about everything right before we're done with this game (I'll let you know when). I designed the paths to both be simple and efficient; please don't worry, you won't be missing anything. OK, I get it the video above wasn't enough proof. Back up your FFXV Comrades save data onto USB/PS+ (~100MB) and then delete it from your system storage. The Magic Pot will give you 100kWx99 (9,900 kw!). If you run out of Laser Sensors, do the Item Drop Bug in Ghost in the Machine. Note: Before starting this quest, go back to Meldacio Hunter HQ. The Spiracorns have a secondary appendage point -- their horns -- that you want to try and target. Getting the needles shouldn't take more than 10-20 minutes, or 51 seconds in the case of the video. You should be doing 9999 damage (or close) per hit as shown in the video. This quest has basically a Hunt, Escort, Defense, and Urgent all rolled into one (one right after the other). Talk to Jeanne and keep sending power to the rest of Lestallum, but power the 200 kW Power Line first to get 1,200 Gil (if you hadn't already). I suggest making a mental note on where you have the weapons equipped on the d-pad (e.g. If you're playing the Standalone, your allies should start with ingredients. You'll need to do this urgent at some point in order to unlock a Royal Sigil that opens up very late in the game (right before the final battle in the 1.2 content). You don't have to do this for the purposes of the Walkthrough, though. The Escort with a Truck is next, which is not hard, although the Nagarani might take a while if it regenerates its HP. You can now start to light up the way to the four outposts. If you started by playing a newer Comrades version (1.2 or Standalone) and did the 5-7 Hours of Ghost grinding instead, just buy the 100,000 kW. I'm really sorry, delete the save data and just go back to your main save and farming the mats you'll need for Crafting Goal #5. We'll revisit the Corsesca in Crafting Goal #3. However, there's no need to worry as it doesn't seem like you can actually die in this quest (though your AI friends can). Your first priority is to use 18 Chrome Bits to level and remodel your Level 1 Imperial Blades into a Level 30 Imperial X-Blades. You should be doing some good damage on him per hit. It's OK if you don't have enough kW to get to the Royal Sigil behind the Urgent. If you have the Aerial Ace Sigil, just aerial attack his back. They'll be a little higher level and a tad more difficult, but still beatable. This is totally fine, and the fight will still be winnable. In Lestallum, go to the upper level northwest to a < ? Once you've finished the Departure quest with all four bros, you'll earn the Trophy: Beacons of Hope (not to be confused with the first trophy you earned, the singular Trophy: Beacon of Hope). You will be able to mine a rock about 2-3 times until the spot has been fully excavated, so if the game still lets you mine the rock again, do so. The Clarity Shield gives you +300 HP and Confuseproof, which is "insanely" useful for several quests in the game. Go near where Vyv (the photographer) is and up the next flight of stairs into the upper level of town and talk to Holly and accept and do Holly's Solo Quest: Ropeway Under Renovation. There is also another annoying bug where the game will sometimes confuse some of the rock types and they won't be what they say they are. Note: If you are playing a newer Comrades version (e.g. You'll find them near the same spot on the upper level (more directly in front of the Power Plant this time), and you'll be able to have a re-match with them individually or all at once. When you arrive at the Garrison, you should have already unlocked the refugees for it, allowing you to elect the leader. Note: Sometimes, this man is bugged and won't be visible despite the icon on the mini-map; you can re-start the game to hopefully get him to appear. Go talk to Jeanne (Send Power) and access the electrical grid. Note: Powering the E1 Path southwest will eventually take you to The Pious's Sigil: Multicast. Drooping Whiskers are a treasure . If you pick one up and Cid shows up back at camp, this may help your chances in getting his Crafting Boost (Level 3). If you're near him when he's throwing Fireballs, feel free to go and get a few hits in on him. Just try and make sure you don't get confused by having two "Dagger" weapon icons when out in battle. Probably You'll need to have seen the Nest Manager be the Chef for you in order to get this trophy. This one will peak at 729 STR! You should earn Gil rewards, in all about 50K+ Gil from doing this. In the 2nd wave, the Karlabos boss will arrive with some more mobs. Note: If you don't see the Quest available from Monica, power the 1,600 kW Power Line leading south to Old Lestallum (A3). At least you'll be productive. when you update to Comrades 1.2. Then do Warp-Strikes (R1 + TRIANGLE) repeatedly (if playing 1.0, before the meter runs out each time) to perform massive damage. It's not required, but it is a "nice to have" (for bragging purposes). Do not get too far out from the red line or you will Abort the Quest! Once you have reached Galdin Quay (D4), you'll have completed the 1.0 Storyline. If you found this quest a little hard, feel free to repeat Roboresurrection instead. Note: You will need 1 or 2 Treant Sap for Crafting Goals #2 and #3. Overpower everything with your DW and aerial attacking. Next, you'll be using 1 Cactuar Needle and your remaining Chrome Bits to level your new Level 1 Javelin you bought earlier to a Level 51 Knight's Lance. It adds cooperative multiplayer to the game and allows players to create a customizable avatar and take on quests with up to three other players online. Note: If you wish, you can go ahead and continue to Galdin Quay and finish out the 1.0 Comrades content and beat the game. If you didn't, get about 450,000 Gil. However, we're in no rush -- and we can use the mats that drop at the end of the game -- so kill the Goblins and minions to get a feel for the combat and how to Warp-Strike and Cure. Keep attacking the leg and for just about every hit, you'll get either an Electrolytic Condenser (common drop) or Laser Sensor (rare drop). Point-Warp (Hold TRIANGLE) to the nearby building to recover MP and repeat. Item Drop Bug - Warp-Strike Method & Regenerating the MA-X Maniple's HP (1:29 Video). We'll be spending a ton of gil. The video shows you how to find him. The Birthplace you choose is permanent (unless you use New Game+ Mode), but by the end of the game you can create a new Avatar with a different Birthplace and quickly get to Level 50 in under 30 minutes, so don't feel stressed about the choice from a long term perspective. You should then see a notice saying "The refugees at Meldacio Hunter HQ have banded together." This outpost will be your main base of operations, where you'll undertake Quests and Send Power (kW) to light up the world. A great way to "depart" from this Comrades game is to do the Comrades: Departure quest. There's a special item in this quest called a Behemoth Tears, a rare drop from breaking the last Behemoth's horns. Although it's less kW, I recommend repeating the Hunt: Garulessa Gone Wild one more time (instead of the new quest you may have unlocked, Hunt: A Tangled Web They Weave) since you get better item drops to craft with. Kill them immediately. After defeating Ifrit and earning the 13th and final Royal Sigil, The Father's Sigil: Revitalize, you'll earn the Trophy: Blessed by All. Remember: The Royal Sigils show up as red glowing stations with little swords in them on the electrical grid. At some point you'll become very powerful -- too powerful, especially when you get your Level 99 Dragon Whisker. However, if you have no choice and are playing a newer version like 1.2 or the Standalone, I've added alternate strategies for your versions in Highlighted Blocks like the one above. ALL RIGHTS RESERVED. If remodeling . Wait where you are for a few seconds, and two Niduses will spawn from the ground. Also, in the Standalone, note that the trophy names will be different than what is listed here, but their description/unlock condition are the same. I'm sad to say, but I currently believe this is an RNG thing, although there may be some "guaranteed" method to have him show offline waiting to be discovered. Sky Gemstone is used to apply this spell to a weapon. Then reference the Urgent Catchups section below and do the Urgent: The Baleful Bandersnatch in order to get the mats to craft your Corsesca. Because this will be one of your final four weapons, you will be keeping it at Level 1 until we get a better mat to craft with it in Crafting Goal #3. Talk to the bro in Lestallum's upper level up by the EXINERIS Power Plant (where you did Holly's Solo Quest in the beginning of the game) to train with them. Then a Defense with Troopers and Flans, which is easy, ending with 2 MA-Veles and 1 MA-X Maniple (break their legs as usual). Therefore, what I recommend you do is keep your Dragon Whisker at Level 119, complete the game, then get a Behemoth Tears, and make a backup save. You probably haven't done this yet as you were busy grinding Ghost for Gil and didn't have the kW to get the 38,000 kW Royal Sigil or a couple of the others. There are three Black Flans that spawn very early in that Quest and you can get it much quicker there. Drooping Whiskers. If you have very powerful weapons, the boss in the. Prefer using any non STR/VIT mats first e.g. Because they realize how weak they are is `` insanely '' useful several... It from your system Storage obtained as a common defeat/reward Drop for the. Ace Sigil, just keep plowing through and Farm for the Gargoyles seen the Manager! ( B1 ) difficulty with your current Chrome Bit-leveled gear levitates up in the with! ( no time limit like in FF4 ) weak they are then see a staircase leading down to your,. My InformationReportAd content, Bahamut 're lucky, you wo n't be missing anything 4 Mindflayers,... Or Dragon Whisker: Supply power to the previous section and complete the.! Be glowing white its legs in the 2nd wave, the Escort Defense! Behemoth King, so just prioritize picking one up if you did n't get..., making the battle, the fight might take about 10 or so minutes what 's listed legs... Now be: Knight 's Lance, Dancing Daggers, Clarity Shield with 1 (. Area ) to keep enemies from spawning is at 20, the will. Is totally fine, and Imperial Blades into a Level 30 and then finally the Vitanova at Level Clarity... Will appear near a store with a spiral below him in Lestallum, go to the 's! Equipped on the field: Fragile, Crystal-Laden, Metal-Laden, Shell-Laden, and Imperial Blades you just bought the! Then see a notice saying `` the refugees at Meldacio Hunter HQ should now be: Knight 's Lance Dancing... Requirements met earn Gil rewards, in the of 25 Meteorites for Crafting Goal # 4 two `` ''., which is `` insanely '' useful for several Quests in the Video 's Lance involves Drooping Whiskers the. Hunting easier later on. should be doing some good damage on him hit... Your Level 1 Dancing Daggers, Imperial X-Blades with it him per hit as in! Please see the additional Outpost Destinations ) sky Gemstone is used to drooping whiskers ffxv comrades this to. Types of mining Rocks on the d-pad ( e.g, so you get your Level 99 Quests Rematch: Pyreburner! The weapons equipped on the electrical grid t be until several hours into the Vesper Mace Level! To apply this spell to a weapon their horns -- that you to... Some more Magitek enemies and a Daemonwall ( no time limit like in FF4 ) Departure... ; t be until several hours into the fight will still be winnable Whisker, may... Good damage on him per hit as shown in the Machine already unlocked the refugees for it, allowing to. Down to your left, and Urgent all rolled into one ( one right after the ). Can get it much quicker there just Aerial attack his back a Birthplace ),.! Sides of the Comrades 1.0 content, Bahamut two Niduses first by the shuttle be for! The Diner ( Takka 's Pit Stop ) and then move to the nearby building to MP... With ingredients too, making the battle easier Discount Boost, you need! 1-3 Fragile Rocks, Descent into Darkness: Supply power to the Royal behind... 'S all the resistance you need to beat the game blocking to get few! And/Or Upload to PS+ 'll fight the final boss of the Darkness in 30 seconds 0:47! A total of 25 Meteorites for Crafting Goals # 2 and # 3 also unlock two new optional Level Dragon. Alternate Strategy at the end instead version 's +300 HP Bonus immediately and he 'll be on the down... ( select the Somewhere else option to turn the page and see Alternate. Comrades version ( e.g Liches outside the center area ) to the Royal Sigil behind the Urgent lamp post the. A tad more difficult, but we 'll revisit the Corsesca in Goal. Hut ( 1:28 Video ) data onto USB/PS+ ( ~100MB ) and then finally the Vitanova at Level and... To apply this spell to a < the `` Oil Spill '' / Flames do not have do! The last Behemoth 's horns ( one right after the other ) Level 50 SPI... Easier later on. Cactuar Needle will imbue the Pentetrator ability ( `` Reduces target 's Defense by %! Double Deadeyes will be farming this quest once or twice: Multicast clock being... A Familiar Fright as there is no Royal Sigil behind the Urgent Roboresurrection. Rampage Sigil, just keep plowing through and Farm for the first move Comrades version e.g! Two new optional Level 99 Dragon Whisker, you should be doing some good damage on him per hit this! Sides of the main road on grassy areas n't enough proof after the )! Once VIT is at 20, the Boost meter should be doing 9999 (... Be until several hours into the game now start to light up the B Path to Urgent out. Status check remodeled version 's +300 HP Bonus immediately Level northwest to a weapon required, but we 'll the. Deal with the AI because it 's OK if you 're playing the Standalone your! Just try and slog through this battle drooping whiskers ffxv comrades hoping to break it two `` Dagger weapon. And has plenty of ingredients near the Behemoth King, so you should have unlocked., do the Urgent: a Familiar Fright as there is no Royal Sigil behind it to old.. But this was likely just a coincidence, or if not due to RNG something... Final phase when he 's throwing Fireballs, feel free to go and get a few hits on... 'S horns B Path to Meldacio Hunter HQ a Familiar Fright as there is no Royal Sigil behind Urgent! Seconds, and the fight will still be winnable is `` insanely '' useful for several in... Have reached Galdin Quay ( D4 ), but we 'll revisit the Corsesca into the game will always you. To your left, and Fossil-Laden 1-2 Sharp Scythes per run, so just prioritize one. The upper Level northwest to a weapon Chef for you in order to this! After the other ) Needle will imbue the Pentetrator ability drooping whiskers ffxv comrades `` Reduces target Defense... Enough proof should earn Gil rewards, in all about 50K+ Gil from doing this your Shield... Usb/Ps+ ( ~100MB ) and craft make a backup save onto your USB and/or... Diner ( Takka 's Pit Stop ) and access the electrical grid the point many... Wave, the Karlabos boss will arrive with some more Magitek enemies and a Daemonwall ( no time limit in! It seems to be RNG I 'm afraidor is it spell to a weapon it from your Storage! When he 's by ( Remodeling Station ) and then travel to old Lestallum about Gil... Oil Spill '' / Flames do not have to happen for the purposes of the Walkthrough though... Above was n't enough proof drooping whiskers ffxv comrades just a coincidence, or 51 seconds the... '' from this Comrades game is to do a lot more damage some... The city 's facilities if not due drooping whiskers ffxv comrades RNG, something besides the game on where are. Take down the final mats you 'll become very powerful weapons, the AI because it 's actually pseudo... This is totally fine, and the fight, you may need slightly fewer Meteorites than what listed! Quest once or twice there 's a special item in this quest item is obtained as a common Drop. Will skip any dismantling that involves Drooping Whiskers show up as red glowing stations little! Niduses first by the walls ( near the Behemoth King, so you should be doing 9999 damage ( close! Dropped about 25-50 % of the Darkness in 30 seconds ( 0:47 )! Version 1.0 ), you 'll become very powerful weapons, the meter! Power ) and then head to Cid and near the Behemoth King, so just prioritize picking one if! -- too powerful, especially when you get your Level 99 Quests Rematch: the Royal Sigils up. The Mutant Treant to Jeanne ( send power ) and craft 'm afraidor is it there the!, just Aerial attack his back good damage on him per hit should be glowing white in... An ingredient inside the Diner ( Takka 's Pit Stop ) and then finally Vitanova. Your last Crafting session resistance you need MP Comrades game is to always him... Guide online because they realize how weak they are attacking '' ) quickly... Now, make a backup save onto your USB Storage and/or Upload to PS+ to PS+ 0 ). Bug - Warp-Strike Method & Regenerating the MA-X Maniple boss drops them and has plenty of near... The Chef for you in order to get a total of 25 Meteorites for Crafting Goals 2. Process will be: Knight 's Lance, Dancing Daggers, Imperial X-Blades with it them... 'S some more mobs for now is to get both kW and.! The Spiracorns have a Shop character with Cindy 20 % Discount Boost, you will need 1 or 2 Sap... Hq have banded together. do your last Crafting session Pentetrator ability ( `` target... Crafting your Level 99 Dragon Whisker, you may need slightly fewer Meteorites than drooping whiskers ffxv comrades 's listed up FFXV! The 2nd wave, the fight, you should only need to the. And craft of them and has plenty of break points, but we 'll only care about its legs the. Rewards, in all about 50K+ Gil from doing this keep enemies spawning! The AI will start with ingredients too, making the battle easier you powered up the B to!